Role ideas:
Citizen — You spawn into the game with your own house that you can customize (there is some benefit to adding things to your house but i haven’t thought of it yet, also everything added to your house can be robbed by criminals) cops can see your position as well as criminals on the map. You need to follow every law. If you get caught committing a crime (like, you can commit crimes all you want as long as you don’t get caught. You can rob banks and jewelry stores but can’t start the robbery because of the message that you started a robbery. You can’t rob gas station and other small stores and if anyone trips the alarm in museum you will be caught. On other robberies like trains you won’t get caught. ATMs don’t give police notifications so your safe there too. In the factory you will be safe as long as the police don’t see you. After committing a crime police can’t arrest you unless you were caught. If you are caught committing a crime you will automatically switch to criminal. If you get away with a crime and are not caught you will still be considered a citizen and will be viewed as innocent/you can’t get arrested or killed by cops. Upon death you will respawn in your home. If you pickpocket a police officer they won’t know and you’ll still be innocent. If you buy guns the police won’t be notified but if you buy explosives they will. You can only use cars that belong to you or you will be caught. The citizen team color is green. If a citizen kills someone they won’t be caught but if a police is within 50 studs of the murder they will be caught.
Mafia — The role won’t appear on your role selection screen unless you buy it for 450 robux. With this role you will spawn in the mafia base which includes 5 prison cells that do not open (there are ways to escape. If a prisoner escapes the mafia cages the mafia will be notified. If you are in the cage you will be tagged as a prisoner regardless of previous role. When you escape you’ll return to your previous role.) Mafia members can fill these cells by arresting criminals and citizens and prisoners. Mafia can only arrest criminals within 2 minutes after they commit a crime and can only arrest prisoners if the prisoner is carrying any contraband. They can only arrest citizens who have weapons on them. Mafia will be notified of everyone’s position at all time, except for police. Mafia spawn with the following in their inventory: Tommy gun Handcuffs Alternative key card (don’t know a name for it yet. Can be stolen. Grants access to the mafia base.) Mafia members are able to commit crimes. They can only be arrested within 2 minutes of committing a crime unless they are caught in the act, if they are caught committing the crime they can be arrested within 5 minutes of the crime. They are not visible to anyone on any maps. The only people who can see them on the map are other mafia members. There are two mafia bases. Both have 5 cells (so 10 cells total) if all cells are full handcuffs will stop working. When you arrest a player while all cells are full the player will be free and the mafia member will receive a notification that all cells are full. You wont take damage or anything like a cop would unless the player is innocen/does not fit the criteria for an arrest. The first mafia base (the main one) consists of a mafia armory granting access to 2 extra guns, the mafia car (similar to the wraith in terms of being a car with a gun turret, but better and noticeably different. It can hold 4 players. A driver, one in the front passenger seat, one in the gun turret, which is placed off to the side, and comes out of the back left passenger, and one in the back right passenger.) There is also a mafia outfit which is optional to wear. It includes a shirt, pants, a fedora, and one other clothing piece. The second mafia base includes five cells, a mafia armory, a collector, a garage, and a spot to dress out. Unlike normal prisoners, prisoners to the mafia will not be put in prison outfits and will keep the clothes on they had during the arrest. Each mafia cell had a different creative way to escape but the doors to the cell don’t open without a key. The cells escape methods include:
1. Digging your way out with a spoon (the spoon is under the prison bed. you can then stand in the center and click. 100 clicks will get you out.) 2. Breaking out from the wall (the wall is weak and will collapse when you run into it.) 3. Smashing the wall (a hammer is located under the sink. Smash the wall and it will break.) 4. The tunnels (if you hold E on the toilet it will be picked up and moved. Under the toilet there is a tunnel that will lead you out. 5. Crawling out (there’s a small hole in the wall under the bed you can crawl out through) 6. The window (theres a window. punch it then crawl out through it) 7. jumping (there’s a hole in the roof if you jump properly you’ll get out.) 8. Pulling the bars (the bars are weak enough you can pull them apart by pressing and holding E. then you just walk out.) 9. blowing it up (explode the back wall same way as in prison) 10. Making a call (find the phone in the sink and make a phone call wait thirty seconds and someone on the other side will blow it up.)
Each cell has a different method. You can also get let out by someone with a key. The mafia team color is matte black. As mafia every vehicle you get in defaults to a red and black color scheme unless you have mobile garage but you can change that in the garage.
Superhero/supervillain — This role only appears for you in the role selection screen if you pay 500 robux for it. The superhero role spawns you in the superhero base which is placed on a tall hill on the edge of the main island. inside the superhero base there is a jet that you will be given for free with the game pass. You will also receive a bat mobile looking car with a gun turret controlled by the driver. Superheroes spawn with nothing in their inventory. Inside the base there is a superhero armory with different super suits. This is where you get your powers. The suits don’t have names, and you don’t need to get the suits on if you don’t want. you’ll get the powers from standing on the platform in front of the suit. A tube will come down and surround you for a second. You will be lifted off the ground. after a second the tube will go back into the roof and you will have your powers. If you want the suit you can still click on it though. You can only have one power at a time. The different powers include:
1. Super speed, fast enough to walk on water while sprinting. 2. Invisibility. To activate, just hold the superpower button (not sure which one it is but it’s one of the easy to reach unused buttons.) 3. Flight. It only lasts for so long though. To use double jump. 4. Later vision. To use, press the power button. 5. Fire. Throws a massive fire ball at the direction you want. Press the superpower button to get a fireball then aim it the same way you do a gun. Click to throw. Double press the superpower button to engulf yourself in flames, damaging everyone you run into and leaving a flaming trail where you run. 6. Ice. Let’s you throw shards of ice same way as fire. Double jump to create an ice path allowing you to walk on air and water. 7. Teleportation. Press the power button then a yellow circle will appear around you. You can teleport anywhere in the yellow circle. 8. Electricity. Travel through power lines and telephone lines. Turn off electricity at will. This includes security during robberies. The electric shut down lasts 5 seconds and has a really long cool down.
Superheroes can commit crimes to become super villains. Supervillains have all the same traits as criminals except they have powers. In the supervillain base where they spawn, there is all the same stuff as a criminal base but it also gives you dark versions of the super suits as well as all the same superpowers. Supervillains also get the jet and the car still. If killed by a superhero you will be automatically arrested and if killed by a villain nothing happens. If a villain is arrested they lose all their powers. Same thing happens when killed. This goes for heroes too. Superhero team color is yellow supervillains are purple. Supervillain bass is located underground in an island separate from the rest of the map. In the center of the base there is a bomb. If you press and hold E on it for 0.5 seconds it opens a menu allowing you to drop the bomb on any part of the map. You do not get to see if anyone is there though. The bomb will deal damage to everyone in the area regardless of team. Heroes can damage prisoners and criminals and mafia. Villains can damage police and citizens. Only villains can access the villain base and only heroes can access the hero base.
[This one is a sort of bad idea but whatever] Military — Military spawn in the military base on the jungle island. They have access to 5 different military uniforms. 4 are camo. They spawn with 2 different exclusive military guns and have access to 5 more in the armory. These include:
AR (spawned with) Sniper Alt. shotgun Mini gun Alt pistol (spawned with) Grenade launcher Air strike (same as villain’s bomb but you can carry it around. It has a 3 minute cool down and the area you can strike is the 2x same size as the part of the bank that you earn money in. They also receive 3 free vehicles: Tank (carries 3 players. Driver, passenger, and cannon person. The cannon can deal enough damage to kill a player and leaves behind fire. The one manning the turret pays for explosives. You get 3 explosives before you have to pay $5000 for more.) Army truck (same as normal truck but it carries up to 12 people) Military ship (smaller version of warships. holds 5 players. Driver passenger and 3 people to man 3 turrets.) The military can kill criminals and villains. Upon getting killed by military you will respawn in prison and military takes your bounty. Military color is dark green.
Robberies:
Car dealership— The cars outside are worth nothing, they are just normal cars that you can buy. On the inside of the car dealership there is a collection of cars, behind security lasers and such. The cars there are completely random. Each time you will be faced with different random cars. All the cars though, Are cars that can be bought in the game. You have to pick one car. The more expensive in game the better. When you pick the car, you are able to drive it, it doesn’t matter if you own the car or not you can drive it during a robbery. Once you have it, you need to drive it out of the dealership. You need to avoid security lasers because every time you run into one the value of the car decreases. You also need to follow road laws because every time you crash the value decreases. As soon as you exit the dealership with the car the police are notified (this means you cannot rob it as a citizen.) and they will also be aware of your exact location until you deliver the car to the collector in the criminal base. As a citizen you can still rob the dealership as long as you stay in the passenger seat. As a passenger in a robbery you will receive 1/2 the amount the driver gets. To determine the amount you earn from the robbery, you will receive 1/5 the price of the car -1/10 the original earnings for every crash. So if you’re stealing a lambo, you will earn 20,000 for the robbery, but every crash would cost you 2,000. Due to the placement of the lasers it’s nearly impossible not to crash at least twice so don’t get your hopes up about earning the full amount of the car. The more expensive the car is the rarer it will appear so don’t plan on stealing a lambo every time. To complete the robbery you need to deliver the car to the collector at your mafia base or criminal base (supervillain base isn’t car accessible and has no collector.)
ATM — There are ATMS scattered around the map. 7 in the city, 8 in the rest of the main island outside the city. To rob an ATM you walk up to it and press and hold E for 8 seconds. Police will not be notified of the robbery and you will earn a random amount of money. The minimum possible is $200 and the maximum is $5000. There is no chance to it it’s completely random. Although police won’t be notified you will be visible on their maps until 30 seconds after the robbery is complete.
Passenger plane — The boarding and exiting is the same as on the cargo plane, but the robbery part is the same as on the passenger train. The limit for cash this time is $4500
House — Criminals and other people on that side can rob citizen houses and apartments (which always come for free. The floor plan and decoration never changes but the placement is always different. Sometimes it’s an apartment other times it’s a house.) Citizens can lose money from having their home robbed (if you’re a criminal that started as a citizen you keep the house, also if you’re a prisoner that started as a citizen. as long as you have a home you’ll lose money if you get it robbed) citizens can pay for security to get their homes safer and more difficult to rob. The amount you lose will be the same amount the robber earns. If they steal more than you have then you will go into debt. Security includes cameras which notify you if your home is getting robbed (you will be notified of who it is but the cops won’t know) lasers which damage the robber and notify you and police ( the more you pay the more damage they deal.) traps which damage the robber, and security alarms which notify you and police as soon as your door is even opened while you’re not home. The door security is hidden and untraceable too. Robbers can steal anything that the owner has bought. For every object they steal they earn 1/2 the price of it for completing the robbery by giving it to the collector. If the robber is arrested before completing the robbery then the citizen gets the money back. There are several points of entry: chimney, door, window, and for apartments, balcony.
Criminal base raid — This robbery is only available for police, heroes, mafia, and military. During a raid, police will enter the criminal base and break open the door with explosives (press and hold he for 5 seconds) to commit the robbery/raid, at the volcano base, you blow the door, and press and hold E on all of the collectors to get the money from them. You will get all the earnings from the most recent robbery completed with that collector. The raids inconvenience criminals and villains in some way that would motivate them just enough to want to protect the base during a raid. During a raid police heroes and mafia can kill any criminals in the base as well for extra cash. They will receive 1.5x the bounty. from killing criminals in raids and will earn 2x the bounty for arrests. After the door is blown all criminals will receive notice of the raid being started. During a raid police can also confiscate the guns for +$200 per gun and have access to the level 10 area regardless of actual level. To raid the city base you start by confiscating the guns in the criminal base. Every crate in the base can be raided for +$500 to +$1000.As well as a bonus chest in the building of the criminal base that gives the police all the earnings from the most recent jewelry robbery. The criminals still profit police the same way. Police can raid the crates at the air place to receive the earnings from the past robbery there as well. There is a 5 minute break in between every raid. During the jungle criminal base raid (a third base on the military island opposite to the position of the military base) police can raid the collectors again as well as raiding the hidden cash vaults granting all the earnings from the most recent bank and train robberies. Heroes can raid the villain base but police can’t. To begin a villain base robbery you need to blow down the door using your powers (every power has a way of blowing down the door except invisibility so invisibility people can use bombs)
The mall — A collection of 15+ different stores which can be robbed the same way as the donut shop. Upon robbing one police are notified you’re robbing the mall. The stores include: ⁃ 4 clothing stores (automatically dresses you out) ⁃ 3 restaurants (gives pizza from one, burgers from another, and coffee from the third. Pizza and burgers heal you coffee speeds up your sprinting speed by 5% for 30 seconds and can be consumed 3 times) ⁃ 3 furniture stores (gives nothing) ⁃ 2 cosmetic stores (gives nothing) ⁃ 3 shop stands (give nothing) ⁃ 3 tech shops (gives a phone which allows you to call up players, allowing them to choose to teleport to you or decline to do so) ⁃ 1 art exhibit (gives nothing) ⁃ 3 candy shops (one gives a lollipop, which heals you and gives you a faster running speed and higher jumps for 30 seconds, one gives a chocolate bar which heals and one gives a hard candy which heals) ⁃ 2 game shops (give nothing) ⁃ 1 toy store (gives a teddy bear that does nothing) the mall is always open but the stores have the same cool down as the gas station. When they are closed they will have the thing showing it’s closed the same way as in real malls.
Gun shop — Players visit it all the time in jailbreak. upon robbing the cash register you will be rewarded with the amount of money that the guns taken from the past players combined cost (so if player 1 came and took a $5,000 shotgun you earn $5000 from robbing the gun shop)
Cargo ship — (Can enter from riding a boat to the side and climbing a ladder or by jumping on it when it goes under the bridge. Police are notified when you enter a crate. Standing in a crate gives you up to $1000 and gives $100 per second. You can rob up to 5 crates. The bags limit you by crates robbed not by money. The boat never disappears it moves constantly between the main island the jungle island and the prison island. After a crate is robbed that crate disappears. The boat stops at a dock at all three islands to restock. There are 20 crates normally. To get off you can jump and swim to shore or wait until the boat reaches a dock and get off there. The robbery ends when you get to shore anywhere. Because the boat never disappears it’s technically always open but you have limited crates.
Casino — The casino can be entered when it’s open and when it’s closed. While closed the casino is filled with casino machines that actually work, allowing you to gamble your money. In the back the casino has a spot that is only available when closed. The ceiling is glass and can be broken so you can fall through (be careful of fall damage) Head to the back and you will see a floor of lasers. Dodge the lasers and make your way to the vault. There you will find a code locking the vault door. To get the code you need to dodge the lasers and make your way to the room upstairs. There is an office there with a computer. Hold E to hack the computer and you will get the code. Go back down and enter the code. Now just stand there and earn money bank style. Exit the casino to complete the robbery. In order to get busted a cop has to enter the vault.
Pickpocketing — Criminals can pickpocket other criminals the same way they would with police. They can steal small objects such as pistols or binoculars as well as stealing money. The money you steal is always >$100 and if you’re stealing from criminals, they won’t lose anything. The money you steal comes from their bounty, and the other objects you steal will be given to you but still stay in their inventory. (this would be a great way to get force field guns and swords if you can’t afford them!) when pickpocketing citizens you will take from their actual money because they have no bounty. Pickpocketing mafia gives a chance at receiving the mafia key card. Also, players cannot pickpocket the same person twice in one minute (unless it’s a cop or mafia because key cards but you can’t pickpocket anything from mafia except for key cards pistols and chocolate)
Spaceship — appears once every five minutes. to rob it you need to load onto it while it’s open and then wait until liftoff. There is a vault in the back filled with rocket fuel which powers the ship. Use some rocket fuel to get back to earth and keep some for yourself. Each container of rocket fuel is worth $500 and about 1/3 of it is needed for the ship to return to earth. There are 15 containers. You can carry as much as you want regardless of bag size but you need to leave 1/3 for the ship. When you return home, give the rocket fuel to the collector to get your money. The longer you take collecting fuel the farther from earth you get. You need to pilot the ship and steer it home. for every 10 seconds spent collecting that’s another 1/3 of fuel needed to return. To return home just sit in the seat and it will move on it’s own. To arrest criminals during the robbery, police would have to stow away on the trip and arrest them which is possible. In the airship there is no gravity and the ship is big which i think would make for some interesting fight mechanics between crims and cops. Explosives and superpowers won’t work in there as they will just cause a tear in the ship and kill all the passengers. You can also escape the ship by putting on a space suit and opening the airlock. Then you will slowly fall back into earth. There’s a 1/2 chance of surviving the part where you enter earths atmosphere and if you do survive you’ll be badly damaged. Use a parachute to avoid death on your way down.
City Central vault — A large building in the middle of the city where upon entry opens a massive vault. To break in you place explosives on the door. After that you need to open the vault by pulling 3 different levers, places on opposite ends of a laser filled room. Stand in the vault to earn $100 per second and the maximum amount of money is $10,000. If the police manage to trap you in the vault by pulling all the levers back you will be arrested. If they step into the vault nothing happens but they are still close enough to arrest.
The mine — An entirely underground mine where players will have to steal gold and other precious gems from the mine, while at the same time they need to be careful. The mine is like playing Jenga and stealing the wrong rock can cause everything to collapse and kill you. If successful, robbers will earn up to 7,000 for completing the robbery by delivering it to the collector. If the police enter the mine, they need to be careful too. One wrong step or one missed shot can cause the cave to collapse again. Explosives are dangerous here too.
Tech store — Criminals enter from the bottom, grab electronics into their bag (not a normal bag though, it can be dropped/put down by pressing the superpower button, which, since villains can’t use their powers while carrying the bag, still works). Carry the bags to the top of the building after dodging lasers and such. Then shoot the glass on top and jump out (with your bag) take the bag to the city base to finish the robbery.
Night club — Similar to the bank but no lasers, to enter you need to sneak in through the back of just avoid the main entrance. Once your in, make your way to the vault on the bottom floor. On the main floor with the nightclub there is nothing in your way and it’s not even considered a robbery yet. Once you get to the second floor (below the first floor) you will start having obstacles that get more and more difficult until you reach the vault. Same thing as the bank from there.
Temple — On a (third island???) there is a desert with a temple in the center. Enter the temple from the main entrance (when closed the entrance will look caved in) and dodge old movie like traps on your way down. You’ll have to run from massive boulder like Indiana Jones, there will be a water trap where you have to avoid pressure plates or else you’ll drown, there will be poison dart traps, etc. At the bottom of the temple there is an idol you can take worth $6,500. Take it, escape back to the exit, and deliver the idol to the collector to earn the money.
submitted by Overall, I declare this event to be a total dumpster crate, I went into it all with a positive attitude but it just kept beating me down. Places are in order of "I tried to go around the wall in order", I'd like to see a game based around this wall walking thing. Pay to win is a disgusting theme this time around, as these places are no doubt trying to milk the shit out of being part of an official event.
ROBLOX egg hunt drinking game Take a shot every time you
- Need to enlist the cooperation of another player
- Are pressured to partake in a microtransaction
- Need a specific map to turn up
- Something is completely broken
- The game isn't finished Then enjoy your alcohol poisoning
Nine out of fifty-ish is not a good rating.
At the end of this writeup, I will rank all the games from 1-6, here's what the numbers mean, I call it the infuriatin' ratin':
1 - Superior games: These are distinct in being some of the finest games in the modern ROBLOX catalog, princes among men, lights in a dark world. I'll probably come here recreationally. Give em a shot!
2 - Virtuous games: These games might not be perfect, or my thing in general, but I can still stand back and admire the quality, I may not return, or I might. Check it out if you want!
3 - Neutral games: These games were nothing special, but they're not bad. commonly given to games I didn't care for, but made getting the egg simple and fast. Maybe give em a shot, but probably not.
4 - Lesser Bad games: These games were mediocre, not very good, simply unfinished, or I had some special reason to dislike them some of them probably just shouldn't have been chosen for this event... Don't go here.
5 - REALLY bad games: Very similar to Category 4, The severity of issues in these games were a bit worse than cat-4 games. Definitely don't go h ere.
6 - Offensive games: These games are the worst, do not at all deserve the money they're raking in from being part of an event, if I had the chance I'd give the person who made it a good slap in the face for disrespecting my time. This is applicable to rather eggregious game design, excessive pumping of Microtransactions, poor functionality, lack of cheat protection, etc. If you value your sanity stay away.
As you can see, they're rated MOSTLY in terms of my egg getting experience, this is NOT a comprehensive review of any of the games listed.
HUB world: 3 - It's alright, but confusing and loads really slowly! it can take a full minute for all the wall portals to show up, the wall walking is cool. Also this is an overall critique but NONE of these motherfuckers have "Return to hub" portals, you have to exit the game and re-launch it, joy. Inexplicably contains a random microtransaction shop for backpacks or whatever.
Lazer tag place: 5 - It's NOT FUCKING FINISHED, half the time you won't actually get into the lobby due to an error about a restricted place, when you ARE in a lobby, the guns suck you can get better ones with a lower time to kill, but they're guarded by people who already have them, great. This map lets you keep your clothes, but inexplicably shaves your hat off, enjoy looking like your character is undergoing chemo.
Dragon Rage: 5 - Fuck this place, it's buggy, tries to coerce you into buying micro-transactions at every turn, this egg comes from a dragon who has the egg, doesn't drop it though, you have to suicide charge the dragon and hope you're the first one, because in traditional stupid egg hunt fashion, only one person can collect it, also the dragons fly like they're connected to the game from Australia so good luck predicting their flight patterns! The game itself is a complete snoozefest anyways, there is zero challenge. Most of the maps are just a hill. This place is also guilty of forcing every user to have a standard appearance
Fairy world: 6 - Fuck this place, I'm slapped with a "Starter pack" for 230$, and paging
/AssholeDesign! The starter pack's options are "Get deal?" and "Miss out" Just because everyone's doing it, doesn't make it okay! The spawn is full of gambling machines in the form of prize wheels. This one was mercifully easy once I figured out what I had to do, (The game has no directive when you start out, no tutorial, no prompt) This one is really unclear and broken seeming because you have to fly up to a cloud that kills you instantly on contact. I landed ON the egg, which registered and let me pick it up after standing on it for two minutes, then I died. Here's my rating for Fairy World.
https://www.youtube.com/watch?v=yRCqL7ACxOY This place lets you keep your appearance, but forces you into an Rthro form, which looks really gross on some avatars.
Disaster Island: 4 - This game is... passable, it suffers from the issue a lot of games with events shoehorned in have: players here for the event item don't give a fuck unless it's the event "map", what this game has going for it is that multiple maps appear to have the egg present, and it may have an inflated chance of rolling these maps when starting a round. (I found out later eggs will only show up on the "Easter island" map You can't mute the music, The game is also laughably easy as there's often a ten way tie for first with the max time. However the egg basically fell into my lap on the first round, so this one gets a pass, not infuriating garbage/10, although "Passable" should be the least you should aim for. I might play this one for a bit as an actual game. Here's a plug for a far better survive the disasters map!
https://www.roblox.com/games/180364455/Survive-The-Disasters-2-HARDCORE-IS-HERE This place lets you keep your appearance as you see fit, good on ya.
Neighborhood of Robloxia: 3 - The menus suck, everything in the UI is an unclear pictograph, and there's no clear sense of where you even start searching for the egg, it just dumps you into the game's open world and says "Hey, go find the egg pillar, whatever that is, fuckface" I had to look this one up, turns out a random stone pillar will spawn occasionally and you have to ram the shit out of it with a car This one gets a pass because it's at least simple and it spawns enough copies of the egg for everyone. This one is however on the curious list of games where they feature an egg that looks WAY better than the egg you actually get, like what the fuck?
https://t0.rbxcdn.com/049b7c6225652f9b4b4f275bae937815 This looks WAY cooler than what you get... (This shit
https://www.roblox.com/catalog/3016221675/Neighboregg-Watch, not actually that bad, but not as good... ) (The eggs come out of it when you break the pillar)
Robot 64: 1 - Hey holy shit this one's an actual game! unfortunately I'm here for an egg, I was lost for a bit, turns out this one is as simple as touching an egg spaceship right by the spawn to get to the special area! I sense tremendous influences from games like Mario 64 (Duh), Earthbound, Hat in Time, Banjo and more. The only real criticism I have of this place is I find some of the maneuvers to be a bit of a pain in the ass, I hate wallrunning and i don't like games changing my character appearance :p (Not a big deal though, I really like it) I was rather disappointed in the egg for this place, it's an ice cream cone, but there was a far cooler egg that you had to collect to get it? It was all geometric and stuff. I might actually come back and play this as a game some time! 8/10 serious commendation
Spell battle: 3 - Kind of sucks! Doesn't work correctly! A round went by and only 2 people got any kills! However I was in and out inside a minute so it gets a pass!
Epic Minigames: 5 - Fuck this one, Random rotation parable, players here for the event item don't give a fuck unless it's the event "map", also it's a fucking free for all. this place is tolerable but the event implementation can fuck off. Oh you can pay to choose the next map, costs real money and you aren't in any way guaranteed to get it of course This game is caked in pay to win bullshit :/ And to top it off ROBLOX just KEEPS putting this motherfucking game in events... I just turned on the AFK thing until I saw the event thing come up, all in all, just a source of stress.
Escape room: 6 - Fuck this one, it's another buggy, not finished game that they've been using for events because ????????????????????????????, I hated this fucking game when they used it for the Coco event and I hate it now. Why the fuck do you do a backflip whenever you jump?! The interface sucks, game overall is buggy af and should be cast into the bowels of the earth and pecked by birds. There's music you can't mute, I looked up a guide, annnd let some other players do the heavy lifting for me. This is also kinda buggy and misleading at times, as the game will say "Oh hey looks like there's nothing left to do here" when any part of your party completes any challenge, which could make you leave an area prematurely. Also I clicked on a puzzle element which locked me in place and opened a UI, I couldn't get it to close either. Also you can't cheat at this place for the important parts because certain codes are randomized, cool, not. Oh and there's a part that you can get stuck on where time slows down in a region, trapping you forever. There's no "I'm stuck!" button. Escape room gets my middle finger of express disapproval
The... 2018 egg hunt map?: 2 - I got the eggmin egg and influencer egg here shortly after joining this one, what are the odds? This one was closer to a real event, alas. You can't actually get the eggs anymore, but plenty of people are around for some reason... The challenge was mildly tedious but this one is OK! You can actually still play it as... a game... if you wanted to? They even added shit to it? Like a... speed-run mode?
Innovation Labs: 6 - I just about took a shot of whiskey when I read the words "Players must cooperate" in the teleporter prompt, and FUCK YOU! Starter pack with an
/Asshole design "Starter pack" Yeah, I'll "Miss out", that's what bought you category six fucker, fuck you fuck you fuck you. Moving on, you need another player's help to shrink yourself, Once you DO get shrunk movement stops working correctly. I fell in a hole and had to reset cool (Ladders don't work) I'm sure the end part was meant to be a puzzle but the only thing that worked was the fan speed option, and there was already a hole in the glass so I just grabbed the egg and left
Fantastic Frontier: 6.5 - I have a personal loathing of this game, among other things movement is incredibly slow and clunky, and froze several times while I tried to complete the egg quest No map, no directions.. no nothing, all the enemies I find kick the shit out of you, joy, when you finally find the egg snatcher, he onehits you. At night there's other stuff that onehits you right outside the spawn, fuck this, I shouldn't have to be a strong patron of this game already just to do the challenge. The map is big and full of shit that wants to kill you, you get no navigation aids aside from a compass. I then ran into the real snatcher and kicked his ass since I got a real sword between attempts, the last thing was just some random rabbit monster. If I never see this game again it will be too soon. It pales in comparison to the games that have Hat in Time style movement.
Freeze Tag: 6 - I basically spawned and got frozen immediately, the taggers are just faster than me, cool, also this one is loaded up with asshole microtransaction design, including a pay to win button that you can pay 10 R$ to break, and it regularly displays reminders to CHECK OUT THE STORE, OPEN YOUR FUCKING CRATES, FUCK YOU. This game is basically a mobile game ad, also it's FULL of emojis, it makes me want to throw up out of the ice when you get tagged... I played 5 rounds and didn't even lay eyes on one of the fragments.
Backpacking: 2.4 - I was completely direction-less and drove a stolen VW Bus around until the tornado spawned because other people were doing all the work finding the fuses, para-glided into the tornado, and got the egg I wouldn't say this place is good, but at least it doesn't make me want to kill myself and others, My evaluation is probably imperfect since I didn't actually do any of the work.
Speed Run 4: 4 - Unmutable music and sideways movement is JUST AS FAST as forward movement, so it was actually really irritating as you can't make any "Slight" adjustments, momentum is extremely fucked, I hope you menjoy barely overshooting or undershooting jumps motherfucker! this one was functional, but still irritating. Also the speed boost to make you go fast enough to do the level? Doesn't work half the time, enjoy that. The other entries on this list make me realize it can be a lot worse. Not much worse though, meh, I was REALLY happy to leave.
Tales from the Valley: 1.5 - Another really in-depth RPG I don't have the damn time for right now, this one, thank god, gets that. It holds your hand, it says "I get it, you're not really here for me" and once you complete the tutorial you see signs that point right to the event area. Getting the egg doesn't require any real levels of game knowledge, it's just an Indiana Jones style obby course, just run from a bird, ez pz. The event implementation leads me to believe the creator is a decent person.
Super Hero Life III: 3 - It was easy, I died like an idiot a few times, but it was easy, pro tip: Be a villain, and use super speed. It doesn't seem like a great game but whatever.
Zombie Rush: 4 - This game... could've been made ten years ago, you have a gun, there's a pit of zombies, although you have a bottomless clip and the zombies are random rainbow colors. Also you level up insanely fast, the base pistol has pathetic range and damage, but it means nothing? I couldn't figure out how to buy a better gun. Whatever I got the egg inside a round, I don't care enough to be pissed off.
Grudge: 2.5 - Hits me with a "Don't forget to leave a like :D" as SOON as I join, fuck off, I don't know why but I'm not too bothered this time, but this is just a note, nobody appreciates that type of message. This game takes the "Make it clear where I have to go for the event stuff" too far in the other direction funny enough, there's a big button that takes your camera to the tunnel you have to go to at all times. Makes me feel bad for anyone not here for the event. I cheesed the bossfight by hiding behind a bus stop, I actually thought this game looked interesting, it reminded me of GTA San Andreas/V, plus Just Cause and a few other games. couldn't figure out what to do when it came to actually playing it as a game. Also some dick shot my car while I was driving around trying to find out where to go.
Wolves' Life Beta: 5 - Oh god I had to make this one as fast as possible to avoid succumbing to 5th dimensional hypercringe, why would you choose a pure roleplay place ROBLOX why LOOKI'LLSAVEYOUSOMETIME basically the wolf you're looking for is a straight line from the spawn going around the rim on the left, (The side with the beach) I don't even want to comment on this one.
Robloxian High School 2: 3 - As soon as I saw the hint I said "ah fuck" to myself, because I knew exactly where I was going, Roblox HS 2, I looked up the quiz answers really quick because I couldn't be arsed to go research this game. The puzzles below were easy. This one was alright.
Bee Swarm Simulator: 2 - This one was merciful for me because I already sunk some time into BSS, I can see it being a bit of a pain in the ass if you don't enjoy the game, to save any of you who read this time, the plastic eggs are hidden to the right of the shop, next to the microtransaction tent, and under the ramp up to the spider field. I couldn't help but chuckle as I thought about how PISSED I'd bee if I hadn't already spent a bunch of time on this place. YOUR MILEAGE MAY VARY, YOU'LL PROBABLY HAVE TO GRIND FOR A BIT!
Speedlands: 4 - NOW THIS IS POD RACING, now bear in mind that joke is the only real good thing about this game so far. Alright, so you can't choose map to get the event, but there are only two of em. Also the handling is a little awkward aaaand there's a popup for "Premium" for 200R$ for a fake "limited time", fuck off with this mobile game horseshit, it's not acceptable. Also the event map is worse than the other track available, the required turns are way tight, and you have no analog control over your speed, which is a problem. I can deal though. Also there are only 2 fucking tracks why did they use this game oml. This game is proudly under the banner of "Mediocre but at least they didn't keep me there for hours"
Gravity shift: 2 - The primary difficulty in this game comes not from the game being difficult, but the game's established principles of how gravity is supposed to work betraying you. Most commonly your momentum will be transferred in a wrong direction when you swap surfaces, sending you careening off to one side. But it wasn't terribly difficult. BTW if you're wondering what the fuck is going on, the map design is separate from the main obstacle course, this and robot 64 are some of the few I'd say "Hey check this out later!" A mixture of frustration and the game crashing made me move on after, I actually tried my hand at the game outside of the event.
SharkBite: 5.5 - This one, once I figured out how the hell it worked, was... still pretty tough, the shark has a REALLY big kill box, it's really not easy to not also die with your boat. ...Pretty irritating tbh, also vulnerable af to trolling! other players can capsize the rabbit boat, and the shark can make the informed decision to either ignore egg boats, or ensure they kill the driver. Also there was some fucking jackoff cheating, this game is actually FULL of cheaters flying around with a rocket launcher. Who fucking cheats at ROBLOX come on. Cheaters have rendered this game unplyable... I hold back on the 6 because cheaters are tough to stop
Roblox Titanic: 3 - Ahahahhahhaha, why? Why would you make a completely serious game about the great tragedy of the Titanic sinking in Roblox? It's been done long ago, but far sillier. And then, why would you make that game part of the egg hunt event? You will, no doubt, join in mid-round, but too late to start on the mission, you know how long it took the titanic to sink? 2 hours and 40 minutes, it feels they've recreated that shit to a tee. I don't intend to talk shit because... this clearly had a lot of work put into it, but the "...Why?" levels are intense as fuck. And there's not even any time to fuck around before the ship hits the iceburg or anything, it happens straight away... This one wasn't terrible and the ship itself was rather well made but seriously why.
Design it: 4 - Playing dressup is one thing, but this one is basically just p2w, good luck finding anything remotely matching the theme within your budget in the first few rounds, which you can p2w Also they make you play 3 rounds (only 1/3 of the eggs you need spawns per-round) It doesn't tell you how many points you have or anything either. The interface in general for selecting clothing items is pretty clunky. After you have all eggs you basically have to commit suicide by wearing all 3 designated items, which look like shit But it doesn't matter because people vote for anything, sometimes it wins. This one is just dull. At least you don't have to win?
Robloxian Highschool: 3.5 - I spent far too long wandering around before finding the objective, which is some kind of bizarre out of place fight club, wasn't that hard, but people CAN basically cheat at this minigame using the avatar editor to do something like become a
tiny spider abomination with a hitbox to match. Difficulty is directly linked to PVP skill, I didn't have a very hard time
Kick off: 4 - Score one for team why do you even exist! I just don't like this one plain and simple, it's really tedious to wait for the egg-ball to turn up. The goalie is a SHITTY AI who will let another player walk right into the net sometimes and sometimes he'll teleport in front of your shot, nothing personnel kid. Took a hot minute but whatever.
Survive the Disasters: 4 - Did they really fucking put THIS MANY survive the whatever maps in ONE event? Jesus. Also it has that thing where you need one specific map out of 50 to even have a shot boo. It was a few rounds of just waiting around for the rocket one, at least you get it even if you aren't IN the rocket, I wanted to see what it was like though. Fuck waiting for it to come up again though.
Temple Thieves: 4 - It's a fuck you tier obstacle course and you only get one life per attempt, and then you have to wait again, the time you have is so short that everyone basically has to do one We got all 5 gems once, and then the gem keeper spawned on top of me because I had no idea where to go, the rest couldn't beat it because there were less than four people to open a door If one person dies when there are four left you're fucked, took way too many tries. I appreciate this game's craftsmanship but it was super frustrating.
Super Bomb Survival: 4.5 - This game is another on the list that has an inexplicably better looking egg in the map, that isn't the one you get for beating the challenge... Guilty of some serious P2W elements. Also it turns out people can harass you personally, cool, as if surviving wasn't already hard enough. And as a new player you have, guess what NOTHING TO DEFEND YOURSELF WITH WOHOOO. As a side note, I noticed this game straight up jacked some SFX from Super Paper Mario. I reaaaaaaly want to like this one but the bad parts feel REALLY shitty...
Dance your Blox off: 5 - The tutorial reminds you that you can purchase "Focus Points" with real money, hmmmmmmmmmmmmm Also this one inexplicably stole my hair when I join. This one is tier fucking madness because you have to win weird dancing game battle royale, and some people actually play this game ...For fun, it's not a rhythm game or anything. You have to get first place, and people have to VOTE for you... I feel bad for the fashion loving young people or whatever because you get some random assholes not really playing the game trying to win an egg...
DeathRun: 5 - I always disliked this one since the last event it was in, again, you have to wait for the egg hunt map to roll around and hope everyone knows how to do it because.... I spent at least an hour waiting for the map to not only come up, but get voted for, oh, and sometimes the voting doesn't work properly, the vote was 0:2:5 for Isla, volcano, or event map and we wound up at the fucking volcano anyway. Another time it was 0:0:10 in favor of Festive Factory and no dice. This game's concept is straight up swiped from an ancient gamemode that's always been around, and it's boring as fuck because it's just a matter of waiting Also they 1:1 stole Stardew Valley's fishing minigame for their lobby, but it sucks. It was trivial to beat when I finally got there.
Arsenal: 1 - I'm the BEST at this counter strike gun game ripoff, but the event implementation in this game is a real motherfucker, as your teammates get in the way a lot letting the enemy team leader get kills way too easy, and to make it worse good luck actually summoning the boss, let alone killing it before the round ends. Oh and if you kill it you don't just GET the egg, it drops a bunch of em, I stood on it and nothing happened, I rejoined another server and it didn't work, tried again later and eventually it worked, but it's unreliable. Just a fix-yo-shit warning man.
Would you rather: 4 - This game is not very good thank god I was able to complete it in 2 rounds
Hackr: 4 - Budget watch_dogs, annoyingly, your car will despawn and the game spammed me with prompts to FINISH HACK TO LAUNCH MISSILE while also having me find random letters of the word "Matrix" This one don't make no fuckin' sense. There are a lot of random ass invisible walls.
Roblox Battle: 4 - Not actually a bad game, but you have to contend with other users, which is a royal pain in the ass as this one is extremely vulnerable to trolling, and, what do you expect for people to do? Stop fighting? Oh and you have to hope that your map gets selected, and voting for the map doesn't work right in this one either... so ugh.
ROBLOX point: 6 - Hit me with a "2x pass" for real money as soon as I join? First thing? Fuck you. There's also a big undismissable notice about their twitch channel, pure class, assholes The microtransaction game here is worse than a real theme park, "1500000000 money" for 20000 Robux? How about forget it. There are little kiosks to buy money too! Fuck you! Fuck whoever made this! Fuck anyone who I could consider responsible for this degenerate fucking bullshit! I'm Surprised I don't have to buy a goddamn game pass to get in! This game makes me want to kick somebody's ass. You even have the option to pay to move faster in this big ass map. OH AND THERE'S A BUTTON THAT WARPS YOU TO THE SHOP WITHOUT ASKING IF YOU WANT TO BE TELEPORTED ACROSS THE MAP, SPENT HALF A DAY WALKING TO A RIDE? FUCK YOU. The music for a lot of rides sucks and you can't mute it. You can only choose from 3 camera angles, all of them suck, you can't just have a typical zoomed out camera because fuck you. also you get unceremoniously teleported out of the ride whenever one finishes, because they couldn't be assed to bother making an exit zone! Play some planet coaster motherfucker! They also want you to buy a fucking fast pass or a virtual park with no crowds, there's just an invisible wall stopping you, no employee or anything, which is bs, the only reason is to walk less far. Also why the hell is EVERYONE staff? Is this stupid park completely without customers? I couldn't find any ways to earn money aside from giving out real money. The rides are really short and boring too, no real non roller-coaster attractions to speak of either. To get the egg you need to ride the Time traveler, Shockwave , Pterodactyl , iSpeed , Poler Coaster , X-Treme , Wooden Fury, The Manta. Then a door opens (A secret gate at Shockwave, follow the stone path) and you finish the mission. I thought the point of building something in ROBLOX was to make a better experience, I could go to actual six flags for the cost buying microtransactions at this shitheap walking simulator would cost. Turns out that the "Manta" coaster is broken... OOOOooOooOOOoOweee Jesus fucking Christ this game is psychological goddamn torture. After doing it all AGAIN, I find that there's ONE MORE STEP, you have to find some KEYS to open the box, FUCK OFF, why is it in a cage?! The door should've been IT.
Drone Heist: 3 - This was basically budget portal 2 but you have a drone, unfortunately the drone controls suck and it's mouse driven instead of just using a sensible control scheme like WASD + Space/Ctrl for altitude, the first time I missed the egg bonus objective and played the rest of the game. Oops.
Roblox Counter strike: 4 - Ahahahah why, just, why would you make a blatant ripoff CS:GO your event place? Feel free to take a shot of something strong every time you have to pray for the right map to come up in one of these games... This game is not very good but at least all you have to do is win when the map comes up.
The Labyrinth: 5.5 - Look honey a maze runner ripoff. featuring a shitty PVP portion that makes you engage in PVP with people who actually enjoy the game and have god tier weapons. Your only hope is to kill another fucking noob. This could take hours and you'll want to pull your hair out.
TeleggKinetic challenge: 2 - Well executed, functional.
Egg of time: 4 - The telekinesis powers for this stage are buggy and annoying to use, but it didn't take super long
Tecknoleggy Turret: 4 - The telekinesis is buggy still, (Also I found out from a tutorial that you can scroll to move it up and down, they don't bother telling you that though!)( This one was made a lot harder by me getting stuck on a red herring.
Missing Egg of ARG: 2 - It was pretty easy. Also sadly not a real ARG...
Boss: 5 - Doesn't seem to quite work correctly, oh yeah if you die you just don't respawn, you remain a pile of blocks on the floor, nice. Doesn't even restart the fight! You have to leave and start over. Also this villain isn't really like, foreshadowed or whatever.
This boss has 3 parts, first time you wait for him to raise a section of land while dodging bombs, then you jump on his head when the oppurtunity presents itself. Then he sinks half the platform and stands on the other side of the watesoup/piss/whatever and you have to come at him with a rock (Or just jump on his head again) THIS PART IS INCREDIBLY BUGGY AND STUPID, if you touch the liquid, you will take damage and your ass will be on fire, something they stole straight from Super Mario 64. Nothing will happen if you wait, but he will reset the platforms eventually, so be sure to take a load off and wait for your HP to come back, it's really stupid. The reason you should wait is that you often aren't flung back to solid ground as was probably intended, you land in the liquid and take some damage, which can end a run. Very stupid...
Third segment is the same shit but you have to place the rocks yourself with your buggy telekenisis powers, oh by the way some of the rocks can and will fall where you can't reach them so you have to wait for them to respawn
Then after that the poor motherfucker has brain damage and forgets what stage you're supposed to be on. You have to do this twice to get both eggs too, "Leggendary" requires you take the egg That's the "Bad ending", You get the dragon fabrege for sealing it (Probably a good idea to have all the eggs before you do)
Avengers eggs: 3 - It constantly de-registered me as having the key So I had to walk to the Little Einsteins ripoff ship every time, none of these were actually hard, I sprung for the pay2win wings (Only 40 Robux)
submitted by So, this started a while back as a sort of creative writing project on the archair imagineering forums over on WDWMagic. Thought you guys might be interested in this fun speculative write up of what would have happened if Walt never left Universal.
It all Started with a Rabbit...
-1928-
Walt Disney leaves Universal due to negotiations over Oswald the Lucky Rabbit cartoons. What if that never happened? In a new, alternate timeline, Charles Mintz sees Walt Disney as a man with vision and agrees to take a gamble investing in that. Walt Disney is granted his own sub-studio. He will be given a certain amount of money to start out with and Walt Disney will be given, for the most part, freedom to work independently. Walt is instructed that if his new studio goes bankrupt, he should not expect Universal Studios to bail him out. Walt Disney goes on to create Steamboat Willie starring Oswald the Lucky Rabbit and Ortensia. It becomes a huge success!
-1938-
The very first ever feature length animated movie is released! In order to get the additional funding required from his bosses at Universal, Walt agreed to make a small compromise on his initial vision. Snow White and the Seven Dwarves (Starring Betty Boop as Snow White) is a huge critical and commercial success! Walt Disney is given more freedom going forward. Betty Boop was redesigned by Walt to be more wholesome. Her new design heavily resembles Snow White's original design but with more cartoony features. Somewhere between the real life versions of the two cartoon women.
The rest of Walt Disney's films are all the same as they are in our timeline with the exception of all the Princess movies now starring Betty Boop playing the different princess characters. What began as a compromise with Universal became a signature element of Walt Disney's princess films. One upside to this is that the prince's in the Walt Disney created princess movies were given more distinct and memorable personalities to make up for the princesses all having very similar personalities. Also, Betty Boop became a huge cartoon megastar on the level of Oswald himself. Cartoon shorts focused on Betty Boop's life in Hollywood between filming princess movies began to play before every Disney film.
-1965-
Disneyland opens! At this point, Walt has earned the trust of the Universal execs. While nervous and skeptical, they eventually gave Walt the funds he needed to finance his vision. Though it took Walt an extra 10 years to fully convince them resulting in a 1965 opening for Disneyland.
-Hollywood Lane-
Enter under the train station into Hollywood Lane (taking the place of Main Street U.S.A.). Now themed to the glitz and glamour of 1920s Hollywood. Walt Disney wanted a day at his park to remind people of a day at the movies. The red brick walkway resembling a red carpet, the posters under the train station resembling the previews before films, the smell of popcorn resembling concession stands, and a journey through Betty Boop's classic Hollywood resembling the shorts before Disney films. At the end of Hollywood Lane is the breathtaking Cinema Castle! Betty Boop's humble yet fantastic castle is the centerpiece of the park.
-Adventureland-
Adventureland is still themed as a jungle full of adventure even in this alternate timeline. Pirates of the Caribbean (now a part of Adventureland at park opening), Tiki Room, Swiss Family Treehouse, and Jungle Cruise remain the same (despite protests from Universal to theme Jungle Cruise to King Kong's Skull Island).
-Monsterland-
Instead of Frontierland, Walt Disney decided to build Monsterland (a decision strongly aided by the suggestions of the execs at Universal). A land full of dramatic green and purple lighting against Gothic gray and black buildings. Vampire Mountain is a thrilling roller coaster through Dracula's mountain top castle home (filling the void left by Thunder Mountain's absence).
Haunted Mansion is now an opening day ride. Sadly, Haunted Mansion is now about Abott and Costello fumbling through a Haunted House. This was the biggest example of executive meddling in the park and a real sore spot for Walt and his Imagineers. To compensate for this, Walt built The Museum of the Weird as a walk through attraction next door. The walk through was considered to be Walt and the Imagineer's "pure" version of the Haunted Mansion even if it is much smaller and made on a lower budget. A Sea Monster themed flume ride (filling the void of Splash Mountain) was planned but never built. The large show building was built, but it was left empty.
-Fantasyland-
Small World is not built. The large patch of land is used for a Betty Boop Princess Adventure boat ride. A slow moving boat ride themed to Snow White, Sleeping Beauty, and Cinderella. An enchanting journey through Betty Boop's most famous princess films.
The space previously occupied by Snow White's Scary Adventure is now occupied by a dark ride themed to the recently released Sword in the Stone. Mr. Toad's Wild Ride was never built, but Walt's plans for that ride morphed into a 101 Dalmations themed dark ride. A mad cap car ride through the streets of London avoiding Cruella and helping the Dalmations escape. The only Hell in this ride is the length of the queue lines during the busy summer months.
The carousel is now themed to Mary Poppins with a "floating" figure of Poppins bobbing up and down above the carousel. Dumbo, Teacups, and Peter Pan's Flight remain the same. The Alice in Wonderland dark ride as well as Matterhorn both open with the park now instead of a few years later.
-Tomorrowland-
Like Adventureland, Tomorrowland is virtually identical at launch. The biggest change is that construction on Space Mountain is already starting at park open. Also, the Submarines are never built.
-1966-
Tragically, Walt Disney dies just one year after his park opens. Having spent an extra decade getting his park built, Walt never had a chance to truly start work on the Florida Project before his death. Walt Disney World and Epcot are never built. The execs at Universal begin to have more control over the Walt Disney Company and Universal's Disneyland.
-1970s-
Jungle Cruise loses it's theme of a cheesy, comedic attraction to become the King Kong themed boat ride through Skull Island. Swiss Family Treehouse is bulldozed to free up space for the expanded river of the Skull Island boat ride. Space Mountain's plan changes just as construction begins and becomes a more extreme coaster to appeal to teens and adults that may be bored by all the family friendly rides. The coaster goes inside and outside of the Space Mountain building instead of being fully immersed in the planetarium pyramid.
The unsuccessful change of the People Mover into the Rocket Rods happens here in the 1970s. It will be closed by the 1980s. The Sword in the Stone Dark ride is closed to make way for a Robin Hood Dark ride. This is considered the most successful and well-received post-Walt decision in the parks yet.
-1980s-
The 80s represent a period of stagnation for the studio and the parks. 101 Dalmations dark ride is replaced with a Great Mouse Detective Dark ride. This is considered by most to be a lateral move at best. The showbuilding in Monsterland meant for the flume ride remains unused. The biggest thing to happen in the parks is the addition of a Back to the Future Simulator ride in Tomorrowland. The simulator ride and building were meant for Star Tours, but contract negotiations fell through part way through construction. A Roger Rabbit dark ride starts construction at the end of the decade in Hollywood Lane to capitalize on the films success.
-1990s-
At the start of this decade (before the film studio's Renaissance began fully), a deal was struck with Hanna Barbera. Scooby Doo replaced Abbot and Costello as the theme for the Haunted Mansion. The Museum of the Weird was replaced with a character dining restaurant with Scooby Doo characters. Space Mountain is given a Jetsons theme.
The Disney Renaissance films are what really revitalize the studio and the park! The Betty Boop Princess Adventure Boat Ride is rethemed to Beauty and the Beast and Little Mermaid (both starring Betty Boop of course). Alice in Wonderland, Great Mouse Detective, and Robin Hood Dark rides are all gutted to make way for new Lion King themed E-ticket attraction utilizing the same technology found in Indiana Jones Adventure and Dinosaur in our timeline. Tiki Room is bulldozed to make room for a Mulan themed drop tower (an outdoor one similar to Doctor Dooms Fear Fall. The tower is made to look like a Pagoda with the ride vehicle being themed to fireworks). At the end of the decade, plans are put in place to replace the dated Skull Island boat ride with a Tarzan Log Flume E ticket.
The last major addition of the 90s is Oswald the Lucky Rabbit's Toon Town. This is much smaller than the current toon town as the Roger Rabbit dark ride was built in Hollywood Lane. It features Oswald and Ortensia's houses. Goofy's Play house is still here. Popeye's boat is built (rather than Donald's Boat. Donald never became a huge star since Universal though him too similar to Popeye as they are both sailors and discouraged Walt from producing Donald cartoons).
-2000s-
Opposition arises! After the success of Toy Story 2, Universal takes note of Pixar and tries to add them to the Uni, Disney, Hanna- Barbera family. Pixar feels like the current management of that conglomerate is too focused on money and what's next and not focused enough on telling good stories. Pixar turns down the offer. Not long after, George Lucas approaches Pixar with a deal. Lucasfilm and Pixar team up to build a competing theme park on the East Coast with Lucasfilm providing much of the financing and Pixar providing much of the creative direction. By 2006, the new park opens. By 2010, Marvel Studios is formed and teams with this new, creativity focused Lucasfilm. A Marvel land expansion is in development set to open at the same time as the Avengers releases in 2012.
Unhappy with this turn of events, Universal refuses to let another new animation powerhouse gain power as a competitor. After the smash hit success of Shrek, DreamWorks is bought by Universal/Disney. Peter Pan's Flight is rethemed and expanded into a Shrek Dark Ride. The recently opened Tarzan Log Flume is rethemed into Madagascar almost right away.
The empty show building in Monsterland is finally filled with a Dark Ride/roller coaster hybrid themed to the hit Brendan Frasier Mummy movies. Oswald's Toon Town becomes Bedrock. A new small land themed to the live action Flintstones movie. A kiddie coaster themed to a pterodactyl is added as well as a Bowling Alley (the bowling alley does still cost money to play). The classic Pirates of the Caribbean ride is gutted and replaced with a new ride using the same ride system from the Spider-Man ride in Islands of Adventure and themed to the Johnny Depp Pirates movies.
Work begins on a second gate in California focused on intense thrill rides.
-2010s-
All the additions to Universal's Disneyland of the previous decade are no match for the additions of Marvel Land and the Wizarding World of Harry Potter over in the Lucasfilm park. Plus the very popular Radiator Springs land.
The big news for Universal is the second gate. Featuring a state of the art flying coaster loosely themed to Peter Pan, a Simpson's simulator ride, a Fast & the Furious Test Track style ride (which many call a rip off of Radiator Springs Racers), an Emperor's New Groove coaster (themed to Yzma's lab), a Lilo and Stitch simulator, and a loosley themed Godzilla Roller Coaster. The park was clearly rushed out quickly to open in 2012, the same year as Marvel land, and does not have many attractions and the themeing is often rather simple and undetailed. Many are calling it just a step above Six Flags and not in any way up to Disneyland quality.
After the success of Despicable Me, Universal purchases Illumination Entertainment out of fear that it will join Lucasfilm too. The hope is that Illumination can help DreamWorks as that studio is not doing as well as it has in the past.
In a move many call unforgivable, Oswald the Lucky Rabbit, Walt's most famous cartoon, is given to Illumination, rather than Disney Studios, to create a new movie. The hope is that Illumination can turn Oswald's Bunny children into a Minion style adorable army of blandly mischievous characters that will sell billions in merch. The movie is set to release in 2018, yet Facebook memes with the bunny children have already begun to pop up.
Space Mountain is rethemed to Gru's lab as a Despicable Me coaster. The Back to the Future simulator becomes rethemed to minions. In an effort to cash in on nostalgia for the old Kong ride, the Madagascar flume ride is rethemed to a very intense Kong Flume ride. In a show of confidence for their upcoming shared monster movie universe, Vampire Mountain becomes Dracula's Flight and is rethemed to the upcoming Dracula Untold movie. The film bombs just as it did in our timeline and the retheme is looked at as a waste of money.
Matterhorn becomes Dragon Mountain themed to How to Train your Dragon. The Mulan drop tower is rethemed to Kung Fu Panda. The Betty Boop Princess Boat ride is rethemed entirely to Frozen (starring Betty Boop and her newly invented sister Lilly Boop as Elsa and Anna respectively). The Roger Rabbit Dark Ride in Hollywood Lane is replaced with a 4d theater that shows a Wreck it Ralph movie. Very recently plans have been announced to replace the Wreck it Ralph film with a Jimmy Fallon film by the end of 2017.
-Future-
Plans are made to replace Bedrock with a new version of Oswald's Toon Town. The hope is to have Toon Town open with the release of the Oswald movie. Universal is still confident with the shared monster movie universe and plan to retheme the entirety of Monsterland to the new movies as they come out over the next decade.
The second gate is planned to expand with a more traditionally "Disney" land themed to Zootopia. A Secret Life of Pets dark ride is rumored for the second gate, but has not been anounced yet. A Tangled themed drop tower will be added to the second gate by 2020.
Over at Lucasfilm Park, a Nintendo Land was recently announced as well as small expansions to the Pixar Land and Marvel Land. Rumors persist of a Fantastic Beasts expansion to Wizarding World, but nothing is actually happening yet. The largest expansion is to Star Wars Land. A large project tied to the new sequel trilogy (Episodes 7,8, and 9) and set to be completed in phases over the next 5-7 years.
Finally, both Universal and Lucasfilm are racing to open their first international parks in an attempt to cash in on the growing Chinese market. Lucasfilm is building in Hong Kong and is expected to be open by 2022. Disneyland Shanghai is expected to open in 2023. Universal execs are trying to expedite construction to open first, but they are afraid of opening another half finished dud park (like the second gate). Funds from much of Disneyland's upcoming expansions will be relocated to Shanghai so it can open in 2022.
-2050s-
All out nuclear war between the Universal Corporate Conglomerate and the Lucasfilm Creative Conglomerate devastates the world. Few remain. Universal execs try to turn the ruined wasteland of our world into a Mad Max theme park experience in a desperate plea to take what's left of the world's money. A brave soldier is sent back in time to convince Charles Mintz to rethink his deal with Walt and make it so that Walt Disney leaves Universal to create Mickey Mouse. This brave soldier saves the world. Now 128 years old, the soldier has taken to calling himself Pionmycake on reddit. He warns all he can about the apocalypse that almost happened and how...
...it all started with a rabbit.
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